Singularity Part 5 | Sci-Fi Horror Game | PC Gameplay Walkthrough



Fighting to meet up with Kathryn, we rebuild a train and head further into the island.

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►About the Game –
FIGHT THE PAST TO SAVE THE FUTURE. STOP THE SINGULARITY.
Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies from the past, the present, and abominations caught somewhere in between.

Key Features:
TIME IS YOUR WEAPON
Use the TMD – Time Manipulation Device – to change the age of objects and enemies and bend time to your will.
Age enemies to dust in seconds, manipulate objects outside the laws of gravity, and degrade objects to a withered state or renew them to their pristine form.
Unlock upgrades to harness the TMD’s full power and expand your full arsenal of advanced weaponry.

EPIC SCI-FI ACTION THRILLER
Heart-pounding, first person combat action that immerses you in a world where the past and present collide.
Travel seamlessly between two eras – 1950s Russia and modern day – each rendered with stunning lighting, physics, and effects using the Unreal 3 Engine.

UNRAVEL THE CONSPIRACY
Traverse the blur between the past and future in order to stop the mysterious SINGULARITY that threatens the world.

#HorrorGames #Singularity

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24 thoughts on “Singularity Part 5 | Sci-Fi Horror Game | PC Gameplay Walkthrough”

  1. That big one is like a cross between the cloverfield monster, and the last boss from one of those dead space games.

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  2. Hey doors can be sneaky and evil. I think most women have at one time in their life managed to smack both or one of their boobs into it. Its not fun.

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  3. 0:42 This one's for you, CJU.
    Audio Recording: "We're running out of food and ammunition. Morale is dangerously low. It breaks my heart that we've lost so many comrades to those f*cking mutant monsters. Grigori, that young scamp, got blown to hell by a couple of Zeks who pulled explosive barrels out of their asses. On the upside, you should see the Zeks' asses." Ba dum tss. ツ

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  4. I like the big mantis monster! kinda hope there'll be a second fight, but it's probably actually dead. looking forward to the next video!

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  5. every single time you say SEK in plural….it sounds like….something else
    also
    1:06, you missed something in that corner

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  6. Man you really got a cool Russian dystopian theme going with your games recently, Really making me want to jump into some of these games myself.

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  7. You have been busy this week, playing lots of great games! Thank you like always for taking time to post this amazing gameplays.

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  8. I'm very glad that you rephrased the barrell- sentence. I was slightly disturbed by the imagination you wanted pulling them out of your…! No honestly I had some good laughs during this part. Great game and great gameplay.
    Edit: The Monster at the end remembered me more of the one Kaiju from Pacific Rim.

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  9. I have a running theory that it could be Renko from the future or something writing the notes. If not then it’s awfully coincidental they follow the exact path he’s taking through the island. Just a theory.

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  10. You know they give an explanation to why only certain objects can be affected by the TMD (think they said things made with E99 can be affected), but really you have to ask, why?! Like why staircases, but not the doors? Some electric devices, but not others? It's just kind of funny that we get these scenes that you require to boost a person through a vent to open a door, yet in the other room you can rebuild/disintegrate a staircase in seconds. And they give an excuse to why, but honestly brings more questions.

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  11. I like how those soldiers yell in Russian: "You're trapped! I've got you in my sight! Check the corners! Forward! I'll find him!"

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